Technical Blog

Thoughts and insights on Software Engineering, Distributed Systems, and my research interests.

Ray Tracing from Scratch: Building a Physics-Based Renderer
May 15, 2024
graphics, programming, projects

I recently completed a comprehensive ray tracing implementation from scratch, exploring the fascinating intersection of physics, mathematics, and computer science.

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ray-tracing computer-graphics physics cpp
Understanding Distributed Systems: Key Concepts and Challenges
May 14, 2024
distributed-systems

An overview of fundamental concepts in distributed systems and the challenges of building reliable distributed applications.

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architecture scalability consistency
Welcome to My Technical Blog
May 13, 2024
general

An introduction to my new blog about Software Engineering, Distributed Systems, and my research interests.

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introduction
Tags
ray-tracing computer-graphics physics cpp architecture scalability consistency introduction